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Sheet. baseball depth chart pdf form AGSV Tennis score sheet other than Firsts Lta score sheet barclays bucs tennis fixtures results card for tennis team . SUNSHINE COAST TENNIS ASSOCIATION INC. OFFICAL Players Names. Set # (First and Surnames to be written in Full at least once on score sheet). Download this nice ebook and read the Tennis Match Score Sheet ebook. You will Welcome to the Exeter & District Lawn Tennis League Website. The.
Make a small mark on the court just outside the doubles side line. Now do the same on the other side of the court same end.
When you have both markers you will be able to place the provided line across the court to create the 2 Point Area as show in the diagram. Now measure another 6 feet 1. When you have both markers you will be able to place the provided line across the court to create the 3 and 4 Point Area as shown in the diagram.
Now start at centre of the baseline and measure 16 feet 4. Make a small mark on the court just as you did with the other lines.
Now measure 15 Feet 4. When you have all three markers you will be able to place the provided line across the court to create the Power Area for Double Points as shown in the diagram. Points are awarded based on where the ball lands on the first and second bounce in all aspects of the assessment.
Two lines are added within the normal singles playing area of the court. Start at the singles side line next to the Net. Measure 81 Inches 2. Make a small mark on the court just near the net. Now go to the baseline and measure 81 Inches 2. When you have both markers you will be able to place the provided line from the marker near the net to the marker on the baseline as show in the diagram.
When you have all three markers you will be able to place the provided line across the court to create the 2 Power Areas for 1 Bonus Point and Double Points as show in the diagram.
All material is copyright International Tennis Federation 8 Feeding Guidelines One of the most important aspects of the Assessment is the correct feeding of the balls for the Groundstroke Depth, Volley Depth and Groundstroke Accuracy portions of the Assessment. Please take special note of the diagrams that clearly indicate where the feeder and the player should stand during the entire Assessment. The task of the feeder is to deliver a consistent easy feed to all participants of the Assessment regardless of standard.
The feeder should wait until the player is ready before delivering the feed. NB: Feeds can be rejected by the player or the feeder if they believe the feed did not meet the guidelines set out in this guide. Groundstroke Depth Feeds: For the Groundstroke Depth portion of the Assessment the player should start just behind the baseline in the middle of the court. The feeder should stand half way between the service line and the net as indicated in the diagram.
Feeding should alternate from forehand to backhand and either by hand or racket with a basket of balls and not rally feeding. The feeder should endeavor to land the feed half way between the baseline and the service line just off centre as indicated by a red x on the diagram.
This should provide enough space for the player to be able to step towards the ball before making contact. Ideally the player should make contact with the ball between knee and hip height on all ground strokes.
Groundstroke Accuracy Feeds: For the Groundstroke Accuracy portion of the Assessment the player should start just behind the baseline half way between the middle of the court and the singles sideline as indicated in the diagram. The feeder should endeavor to land the feed half way between the baseline and the service line and half way between the centre of the court and the singles sideline as indicated by a red x on the diagram.
The player should make contact near the singles sideline. Volley Depth Feeds: For the Volley Depth portion of the Assessment the player should start on the service line in the middle of the court as indicated in the diagram. The feeder should stand in the same position at the other end.
Players should be able to step into each volley and make contact between hip and shoulder height. The Groundstroke Depth Assessment has been designed to enable players to test their control, depth and power. Players will receive Double Points if the second bounce is beyond the Bonus Line.
Players only receive points for hitting balls into the singles playing area of a tennis court. The player hits 10 balls that are fed to alternate sides, one Forehand, one Backhand, one Forehand, one Backhand, etc, etc, etc. Points are awarded based on where the ball lands on the first and second bounce.
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The feeder should make the ball land half way between the service line and the baseline as indicated in the diagram. The player or the feeder have the option to reject any feeds that have not landed in the correct area.
Accuracy Points are awarded as follows: 1 Point - When a ball lands anywhere in the service box area. Examples: 5 Points are awarded when the first bounce lands in the 4 Point Area and the second bounce lands beyond the baseline. Consistency: 1 extra point is awarded for every shot that is not an error. The points are added up to achieve the total number of points scored in the Groundstroke Depth Assessment Section.
The Volley Assessment - The player should hit 8 balls that are fed to alternate sides, one Forehand, one Backhand, one Forehand, one Backhand, etc, etc, etc. The feeder should feed the ball to the player at between hip and shoulder height. The player or the feeder have the option to reject any feeds that are not at the correct height.
The points are added up to achieve the total number of points scored in the Volley Depth Assessment Section. Accuracy Points are awarded as follows: 1 Point - When a ball lands anywhere in the center area outside the target areas. Examples: 4 Points are awarded when the first bounce lands in the 3 Point Area and the second bounce lands beyond the baseline. The points are added up to achieve the total number of points scored in the Groundstroke Accuracy Assessment Section.
If the first serve lands anywhere in the correct service box, no second serve is required. If the serve is a let, the serve is replayed. Accuracy Points are awarded as follows: First Serve 2 Points - When a ball lands in the correct service box area.
Second Serve 1 Point - When a ball lands in the correct service box area. Consistency: 1 extra point is awarded for every serve that lands in the correct service box. First or second serve. The points are added up to achieve the total number of points scored in the Service Assessment Section. If the first serve lands in the correct service box but misses the target area. All material is copyright International Tennis Federation 14 Second Serve Scoring If the second serve lands in the target area of the correct service box.
If the second serve lands in the correct service box but misses the target area. The score is recorded in seconds. Points are awarded based on the time it takes to complete this task.
The faster a player completes the task the more points are awarded. Procedure: Place a tennis racquet with the head of the racquet just behind the centre mark in the middle of the baseline.
The handle of the racquet is pointed towards the back fence as shown in the diagram. Position 5 balls on the court as shown in the diagram. Starting at the middle of the baseline, each ball has to be retrieved and placed on the strings of the racquet, one ball at a time in a counter clockwise direction. The time will be recorded using a stopwatch after the command Ready-set-go is given. As soon as the last ball is placed on the strings of the racquet, the time is stopped.
Points are awarded as follows: The top row contain a table of time increments equaling 1 second intervals. The bottom row represents the amount of points allocated for each time increment. In the above example the player completed the mobility assessment in 22 seconds and received 21 points. Player, Assessor and Assessment details - This is the section at the top of the score sheet.
The scorer fills out the first portion of the score sheet which includes details on the Assessor and the player. The main score recording area - This is the area where the scorer enters all the results from the different shots and totals up the overall ITN Assessment score. Once the Assessment starts every shot should be recorded in the areas provided.
The Assessor should deliver the score of every shot in a loud and clear voice so both the scorer and the participant can hear. If an error is made the scorer enters a 0 in the appropriate box on the score sheet. At the end of each section the scorer counts all of the shots together and enters the result in to the Section Sub Total Box. Example: If a player hits 6 shots that land in the singles area of the court they would receive a score of 6 in the Consistency Box.
The players Mobility score is placed in the Mobility Score box. The Assessor circles the appropriate box to indicate the players correct ITN level. The Assessor places a number in Assessment Box to indicate the number of Assessments completed by the player. Score sheet authentication Player and Assessor sign the score sheet to authenticate the Assessment and the scores recorded. The players ITN is produced by a simple calculation as follows.
Once the Assessment starts every shot must be recorded in the areas provided on the Official Score Sheet. The scorer tallies up all of the shots that have landed in the singles area and have received a score and places the result in the Section Sub Total Score. This player has achieved a total score of which makes this players an ITN 4. The 3 scores are then averaged out to produce the players true ITN level.
As the player continues to complete additional On Court Assessments the calculation is based on their last 3 Assessment scores. Not only can the assessment be used as an objective method of initially rating those players that have no history of competition results but the assessment can also be used as powerful promotional tool at events and as a means for players of all levels to measure their improvements in certain aspects related to tennis play.
You may even like to provide some prizes to players who achieve the highest score for their age group etc. If the players have already completed an On Court Assessment at an earlier time you may provide prizes based on the biggest improvement in score and even break it down to the biggest improvement in different sections on the assessment.
One of the key objectives when developing the ITN On Court Assessment was to keep the overall time to complete the assessment down to less than 10 minutes per player.
For the assessment to keep to this timeframe several things should be kept in mind. In sudden death, a player who scores lower on a hole than all of his opponents wins the match. If at least two players remain tied after such a playoff using a pre-determined number of holes, then play continues in sudden death format, where the first player to win a hole wins the tournament.
Other forms of play The other forms of play in the game of golf are bogey competition, skins, 9-points, stableford, team play, and unofficial team variations. Bogey competition A bogey competition is a scoring format sometimes seen in informal tournaments.
Its scoring is similar to match play, except each player compares their hole score to the hole's par rating instead of the score of another player. The player "wins" the hole if they score a birdie or better, they "lose" the hole if they score a bogey or worse, and they "halve" the hole by scoring par. By recording only this simple win-loss-halve score on the sheet, a player can shrug off a very poorly-played hole with a simple "-" mark and move on.
As used in competitions, the player or pair with the best win-loss "differential" wins the competition. Skins The Skins Game is a variation on the match play where each hole has an amount of money called "skin" attached to it. The lump sum may be prize money at the professional level the most famous event to use these rules was the " LG Skins Game ", played at Indian Wells Golf Resort in California until , or an amount wagered for each hole among amateur players.
The player with the lowest score on the hole wins the skin for that hole; if two or more players tie for the lowest score, the skin carries over to the next hole. The game continues until a player wins a hole outright, which may and evidently often does result in a player receiving money for a previous hole that they had not tied for. If players tie the 18th hole, either all players or only the tying players repeat the 18th hole until an outright winner is decided for that hole—and all undecided skins.
The player with the lowest score on a hole receives five points, the next-lowest score 3 and the next-lowest score 1. Ties are generally resolved by summing the points contested and dividing them among the tying players; a two-way tie for first is worth four points to both players, a two-way tie for second is worth two points to both players, and a three-way tie is worth three points to each player.
The player with the highest score after 18 holes in which there are points to be awarded wins the game. This format can be used to wager on the game systematically; players each contribute the same amount of money to the pot, and a dollar value is assigned to each point scored or each point after 18 based on the amount of money in the pot, with any overage going to the overall winner. Alternately stated, a double bogey or worse is zero points, a bogey is worth one point, par is two, a birdie three, an eagle four, and so on.
The advantages of this system over stroke play are a more natural "higher is better" scoring, the ability to compare Stableford scores between plays on courses with different total par scores scoring an "even" in stroke play will always give a Stableford score of 36 , discouraging the tendency to abandon the entire game after playing a particularly bad hole a novice playing by strict rules may score as high as an 8 or 10 on a single difficult hole; their Stableford score for the hole would be zero, which puts them only two points behind par no matter how badly they played , and the ability to simply pick up one's ball once it is impossible to score any points for the hole, which speeds play.
As with the original system, the highest score wins the game, and terrible scores on one or two holes won't wreck an entire game, but this system rewards "bogey-birdie" play more than the original, encouraging golfers to try to make the riskier birdie putt or eagle chipshot instead of simply parring each hole. For example, if players "A" and "B" form a team, "A" tees off on the first hole, "B" will play the second shot, "A" the third, and so on until the hole is finished.
On the second hole, "B" will tee off regardless who played the last putt on the first hole , then "A" plays the second shot, and so on. Foursomes can be played as match play or stroke play.
Fourballs can be played as match play or stroke play. Every player then plays their second shot from within a clublength of where the best shot has come to rest and no closer to the hole , and the procedure is repeated until the hole is finished. This system is very common at informal tournaments such as for charity, as it speeds play due to the reduced number of shots taken from bad lies , allows teams of varying sizes, and allows players of widely varying skill levels to participate without profoundly affecting team score.
Champagne scramble: a combination of a scramble and best-ball, only the first shot of each hole is a scramble; all players tee off, decide on the best tee shot, then each player plays their own ball starting at that point until they hole out, without deciding any further "best shots". The best score amongst the team's players is counted.
The player who did not shoot the best first shot plays the second shot. The play then alternates as in a foursome. The player who did not shoot the chosen first shot plays the second shot. Play then continues as a greensome.
Are there different rules for Amateurs and Professionals
The first player hits a ball from the tee, then waits for each successive player to hit 2nd, 3rd and 4th. After each player hits the 1st player has the option of choosing a partner for the hole the 1st player is the Wolf for that hole usually by calling Wolf before the next player hits.
Once a partner is picked, each two-some the Wolf and his or her partner vs the remaining two players scores their total strokes and the winning two-some is awarded 1-point each for winning a hole and zero points for tying. The next hole, the rotation moves forward e. A Wolf can decide to go alone to win extra points, but they must beat all other players in stroke play on that hole.
If alone, the Wolf is awarded 2-points for going alone after everyone has hit or 4 points for declaring Lone Wolf before anyone else hits. If the Lone Wolf loses, to even one player, the 3 other players get 1-point each.
The winner is the player with the most points at the end of the round. Strategically, care must be taken not to let a low-handicap player run away with all the points by being constantly paired with the Wolf. In this variant, each of the groups playing starts their game on a different hole, allowing for all players to start and end their round at roughly the same time.
All 18 holes are still played, but a player or foursome may, for instance, start on hole 5, play through to the 18th hole, then continue with hole 1 and end on hole 4.
This speeds the completion of the entire event as players are not kept waiting for progressive tee times at the first hole. This form of play, as a minor variation to stroke or match play, is neither defined nor disallowed by strict rules and so is used according to local rules for an event.Before each serve, the server calls out the score. True False Grade 9 Tennis When the The player who did not shoot the chosen first shot plays the second shot. A Wolf can decide to go alone to win extra points, but they must beat all other players in stroke play on that hole.
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The first time you conduct an ITN On Court Assessment with a player or group of players it will undoubtedly take a little longer as the assessor needs to explain the points involved in each aspect of the assessment.
The second part of the score is for if the second bounce lands beyond the baseline or the Bonus Line. You should therefore encourage other players and parents to watch you conduct the ITN On Court Assessment with other players.
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